Module 01 – GUESS THE NUMBER

  1. Workbook (Pdf)
  2. Overview Guessthenumber
  3. Plan The Project
  4. Set Up The Project
  5. Take A Guess
  6. Add User Instructions
  7. Refactor To Functions
  8. Limit The Guesses
  9. Determine Win Or Lose
  10. Review Quiz (Number of attempts allowed: Unlimited)